Showing posts with label wii u. Show all posts
Showing posts with label wii u. Show all posts

Wednesday 6 February 2019

Poochy and Yoshi's Woolly World: For when you really don't like knitting

Yoshi's had a weird history when it comes to games, hasn't he? Born into this world as a glorified power-up for Mario in Super Mario World, while he's had his own games, they tend to get lumped in with the Mario Spin-Offs in the eyes of the masses, myself included for a period of time when I was first getting into Nintendo games back in 2007-2008 (I grew up with a PS1 and PS2). What doesn't help either is that his games did have a sporadic release for a long time. I genuinely can't think of a Yoshi game for the Wii, or even the GameCube, the DS game was kind of a remake of the original Yoshi's Island, then there was the "Not a remake" on the 3DS in the form of Yoshi's New Island. It's why Yoshi's Woolly World came out of nowhere originally and felt like an odd next project for the team that worked on Kirby's Epic Yarn (to me at least), but after several delays, the game was released for the WiiU, and eventually got a 3DS port too in the form of Poochy and Yoshi's Woolly World, which is the main version I focused on for this review.


Wednesday 2 August 2017

Super Mario 3D Land and 3D World: When Mario plays it safe

The 3DS and WiiU were a weird console pair, weren't they? Bad launches, the WiiU can only be described as a financial disaster thanks to its strong but badly paced out library, and some of the company's biggest IP's either didn't show up as any form of single console exclusive (No joke, there is no Zelda title that is exclusive to the WiiU), or kind of showed up feeling a little "half assed" by Nintendo's standards. Animal Crossing: Amiibo Festival comes to mind as one of those, and some people said that about Super Mario 3D World thanks to the 3DS title, Super Mario 3D Land. Well, as someone who's played both, I have to both agree, and disagree. Why? Well, read on to find out.


Wednesday 8 February 2017

Shantae 1/2 Genie Hero: Time to dance

Time to do a follow up to the first impressions post, which you can find here: http://mediaholicreviews.blogspot.com.au/2016/12/opening-impressions-shantae-12-genie.html . This isn't going to be too much longer, mainly because it turned out I was actually further into the game then I thought I was. I haven't gone back yet to do a New game plus run yet, as unlike Fire Emblem fates, I'm letting it simmer a bit before going back to it. So, care to dance through the danger?

Wednesday 21 December 2016

Opening Impressions: Shantae 1/2 Genie Hero

Did this literally just come out? Yes. Did I back it on Kickstarter? No. Why am I doing this now? Because I haven't had the time to do the impressions I promised last week, going to do a Christmas review on Sunday, and was playing this on my Vita on the train ride to and from work today, so I have it on the mind. Lets do this!

Wednesday 21 September 2016

LEGO Dimensions: Who be th' bad guy in 'tis again?

If ye don't like th' scurvy pirate shout, thar be a version 'o 'tis review in normal English here: http://mediaholicreviews.blogspot.com/2016/09/lego-dimensions-who-is-bad-guy-in-this.html
'tis was also a direct copy paste from 'tis site here: http://postlikeapirate.com/ due to 'tis bein' more 'o a gag, so excuse any weird spellin' from th' tavern. I did give a go' 'n catch all 'o them. Now onto th' review savvy. 


No seriously, who? thar be someone tryin' to reconstruct th' multiverses 'n rebuild them in his own image, but we break a lot 'o thin's in these games, th' golden rule be "If it's made 'o LEGO, it can be destroyed" after all. Though then again, 'tis be th' opposite extreme to th' LEGO movie, which was all 'bout followin' instructions to th' letter 'n killin' imagination...  
"Totally not gettin' 'tis when it comes out, what would ever gift ye that idea..."

LEGO Dimensions: Who is the bad guy in this again?

Very quick, before going on as this is before the joke of the title, while late, in the spirit of Talk like a Pirate Day, there is a version of this review in Pirate that you can see here: http://mediaholicreviews.blogspot.com/2016/09/lego-dimensions-who-be-th-bad-guy-in.html

No seriously, who? There is someone trying to reconstruct the multiverses and rebuild them in his own image, but we break a lot of things in these games, the golden rule is "If it’s made of LEGO, it can be destroyed" after all. Though then again, this is the opposite extreme to the LEGO movie, which was all about following instructions to the letter and killing imagination...

"Totally not getting this when it comes out, what would ever give you that idea..."

Tuesday 5 January 2016

Animal Crossing; Amiibo Festival: "So I herd you liked Mario Party 10"

"Honestly, we just wanted Animal Crossing Amiibo. We wanted the company to make Animal Crossing Amiibo, so that's why we made a game that works with them." I herd a lot of backlash for this statement, and I mean a lot. I'm not going to summarize it, but my view on it is more pleasant then others. This was said by the development team, and more often then not, the development team doesn't have dollar signs in their eyes, and they've shown that they love all the characters they've made, why wouldn't they, it's Animal Crossing. To say that the characters are cute does them a dis service, adorable doesn't even come close at times. With that push, Nintendo had the ability to print money before they ran out of fighters in Super Smash Brothers, and giving them enough time to build up the RFID chips to back log for the inevitable mass producing of Pokemon amiibo, my wallet is already dreading that day. So with Amiibo Festival and it's sister game, Happy Home Designer, how well does the Animal Crossing Team impliment Amiibo. I will come back to Happy Home Designer, but let's get this done first.