Wednesday, 22 November 2017

Sonic Forces: Apparently I am doing this alone

Relax, I'm not going to compare it to Super Mario Odyssey. Too many others have, I want to be somewhat original here.

Well, time to see if my thoughts on the game are still as high as they were when it was announced, huh? Back in that awful livestream when Sonic Mania was announced, Sonic Forces was also teased, and I remember saying I was looking forward to it (proof of that being in the Podcast episode with Marcus talking about the event). As time went on though, that excitement was quickly draining. The first big sign was how much of a promotion Mania was getting by comparison, and even after Mania was released, the promotion never really seemed to be there for Forces. In fact, I wasn't seeing any excitement for the game aside from the memes with the Avatar, and the cross promotion with Hooters of all things (I still don't get that either). If anything, most of what I was was negativity and hate, at least from what I saw. Is it really worth it now that the game's out? Well...

To start with the plot and, I know this is going to sound weird, but while the story is awful, the writing is solid overall with some great lines. The overall story is garbage and one of the worst Sonic stories because the tone is all over the place. What do you think of when you get a story that's about a rising revolution to take back the world from evil? Was your answer "anthropromorphic animals saying cheesy one liners that kill the grim tone the story is trying to do"? No? Well too bad as that's what's here. While that isn't a bad thing, as the character writing is some of the best the series has ever had, it just doesn't work in this setting at all. Sonic and co are on point with great writing in their dialogue, but that can lead to bad payoffs. For example, the little promotional material given was trying to build up Infinite as something mysterious. Wanna know his backstory? He was a hired thug that Shadow beat up and got pissed off. "Sonic was being tortured for six months", yet has Sonic act like nothing ever happens once we see him again. Heck, you know how the game was promoting the return of Metal Sonic, Chaos 0 and Shadow as villains along with that red guy for Sonic Lost World? Well, Chaos 0 and Shadow are beaten up in cutscenes, you only fight Metal Sonic, Infinite, Eggman and that reg guy from Lost World. It feels underwhelming by every stretch of the imagination due to the shifting tone.

In terms of gameplay, while I had fun with the levels overall (oh primus that Casino Level as Classic Sonic is awful), it still felt unrewarding, like the levels are just hitting their stride once they end. A lot of the Metropolis (no not that one) levels are really fun to play through along with the ones on the Death Egg for Modern Sonic and the Avatar, but I don't get the satisfaction from them that I got from something like Rooftop Run, Empire City, Starlight Carnival, and more, and that's with all the collectibles as a large chunk of the red rings I was finding without even trying, though there was an unhealthy mix of "ok, how the hell was I supposed to think to do that?" to get them. In terms of a gamplay break up. Classic Sonic and Modern Sonic do still play almost as they did in Generations. However there are some control changes (why is jump and homing attack mapped to the B button?!) and Classic sonic actually feels worse to play here then he does in Generations. I don't know if that's the level design, or an engine change, but I can't even say "No, he doesn't have the same "physics", but he's still playable" because he feels clunky and in levels like "Not Casino Night", I get genuinely angry at the game because I know Pinball physics (I like playing Pinball games ok?), and that felt awful. Shadow plays close enough to Modern Sonic that I think there should be a Shadow mode in boost formula going forward, as for the Avatar, like the Werehog, it was fun, but not needed.

The Avatar plays as a Modern Sonic without the boost and a few extra tricks. Which is fine as the new tricks lead to some interesting level design. The Grapple acts as both your homing attack and a way to use grapple points which sometimes leads you to new paths, while the Whispons let you use Whisps to attack and provide ways to get to new paths and secrets, along with new ways to defeat enemies. Only problem is that there's little reason to swap the weapon around. I just stuck with the Electric Whispon unless I needed to swap. The Character Customization is also solid with lots of combinations, but I found one specific limitation (combining chest and back as just "Body", meaning I couldn't wear a shirt and a backpack as an example) annoying while the UI quickly became a mess. There were times where I wanted to see the brand new stuff I got to quickly add, but lost the item in the mess of gear. I personally didn't notice if there was a way to sort gear into "new acquisitions" either which didn't help. Honestly the only reason why I think the Avatar isn't needed is the Avatar itself. I'd have preferred the gameplay be given to a character with a personality, like Tails. I can say that with some certainty because the Modern Sonic and Avatar levels just scream "Modern Sonic and Modern Tails gameplay".

Presentation is another mixed bag honestly. Visually, the game looks great on the surface, but some individual animations look really stiff, and these animations aren't easy to miss either. Worst offender for me is Shadow in the scene where the two armies clash. Soundtrack is a similar situation where some are good, but nothing's great, and even Fist Bump is just kinda "ehh" at best (I really hate the way its structured honestly). To be honest, overall the soundtrack felt like white noise. It was there, but it just there, it never stood out. I'm listening to the soundtrack as I write this and even on its own, it doesn't stand out, and I wish I didn't have to say that about a Sonic soundtrack.

 In fact, "ehh: is probably the best way to describe the experience overall to be honest. Nothing absolutely stands out, what good bits are in the game finish too soon, and the bad bits are abundant. Forces is not the worst Sonic game. Nowhere close to 06 or Boom. However it is the worst boost formula Sonic game beyond a shadow of a doubt and it shows the biggest problem plaguing Sonic Team right now, a lack of trust in their ideas. While I'm not going to compare the game to Odyssey. I will compare it to Mania. When you break down the differences

Sonic Mania: 2D game that plays like the original games with new levels and older levels getting new geometry, with a story akin to the older games where its there, but not the center of attention.

Sonic Forces: 3D game that plays like Unleashed with the 2D gameplay of Generations, and a avatar that's a watered down of the main 3D gameplay with extra gimmicks, and Shadow who's another slightly watered down of the core 3D game, with a story that feels more like a focus, but with nothing making it crucial to the game.

Notice how Forces sounds more complicated, more scrambled? There's no focus because instead of sticking to one idea, and designing ideas that compliment that one idea, they just threw everything in and hoped for the best. And it didn't work. At all. I get that a part of why this game feels rushed was the development of the new engine. But at the same time I don't see that as an excuse, because Unleashed was the debut of a new engine and that game felt complete, like it wasn't rushed at all. Here, they had to patch in Super Sonic, and even then he's still unobtainable in the game. If the engine was going to take that long to make, why not start making the levels in the old engine and then port them to the new engine to finish them? When a game four years in development still feels rushed, there's a big problem. From where I sit, Sonic Team needs fresh blood, and a focus. I don't care what that focus is. But Sonic needs to find something to stick to, to refine, to improve. Sonic needs an identity in the 3D space, or at least an identity at all. I don't want 3D development on Sonic to stop, but it does feel like a possibility based on how well Mania did, and how badly Forces is doing by comparison. Now, while myself and Marissa play Pokemon Ultra Moon (neither of us started playing Ultra Sun...), some smaller projects in the meantime. Such as Machinima's Combiner Wars, because I'll cash in on that Titans Return cross promo.

Wednesday, 15 November 2017

Super Mario Odyssey: Time to go off the rails

Before anyone asks, I'll come back to Gumball, its just that I've been more focused on Odyssey. Sorry.

This year's been a pretty good year for platformers, hasn't it, and it was tied off with the tease that was Super Mario Odyssey. A return to the style Super Mario 64 helped pioneer, featuring a world adventure (am I the only one who's going to say that it ripped of Sonic Unleashed in that area?), and sporting an earworm of a song that got people excited from the moment it was announced. But, now that its released, while it has gotten an overwhelming amount of praise, its also gotten the "oh its been praised to much, everyone's lying" treatment too. So what do I think of it then? Forewarn, spoilers ahead.

Starting with the story, its a very, very, very slight variation on the usual Mario story, in that Bowser wants to marry Peach, and enlisted the help of five rabbits (one of whom could seriously go for either a diet or a new wardrobe because that dress does not look good on her), to plan the wedding by stealing priceless artifacts and treasures from many kingdoms all over the planet, so its up to Mario and newcomer Cappy (who's trying to save his sister Tiara who Bowser also kidnapped, remember, this is the Mario series, almost every time there's a problem, its because Bowser kidnapped someone or stole something, or a combination of the two). With a goal in place, and a ship to captain, it is up to Mario to crash Bowser's party. This honestly, for me at least, is the weakest part of the game. I don't know, I guess I was just hoping for something more. It does what it needs to do, and there are moments in the story that are great to see (seriously, who gave Bowser a dragon?!). The story gets you from kingdom to kingdom, but there's a part of me who wants more then just "it'll do".

Especially when the rest of the game seems to go above and beyond to entertain. Throughout the entire game I was enjoying every single moment, and like many, I had a smile on my face. It was fun to go through each of the kingdoms, and none of them (so far, I'm still going through post game), have overstayed their welcome. Thinking back, the two times I got genuinely annoyed with the game was a moment in Tostarena, where I couldn't get the Jexi to spawn at the ruins (until I went back to the village and there it was) and the Seaside Kingdom boss, because I wasn't a fan of the enemy you had to Capture in order to fight it. Granted, that was 5 moons out of the over 400 I have now, not even 1% of the moons in the game. That being said, I've heard horror stories about some specific moons, so it is likely that number will change. On the subject of the Power Moons though, they are everywhere in this game. On the one hand, their over abundance does make it easy to say to yourself "just one more moon", but on the other hand, I would have personally preferred less Power Moons, but all of them would have been more rewarding then just "ground pound here, go here to see it floating there to tease you, catch the bird, get to this female Goomba" and so on. To compare it to Super Mario 64, while there are far, far, FAR less Power Stars in that game (even the version I own, SM64 DS with 150 power stars), all the stars in it feel more rewarding to get. It is however a case of "to each their own".

To go into the presentation. I almost cannot fault it. At all. I've looked hard trying to find something, anything I have a genuine issue with, but almost nothing. Visually the game looks amazing, in every sense of the word. The kingdoms look gorgeous and so distinct from one another that they all stand out. From the rolling hills of Tostarena, to the giant skyscrapers of New Donk City, to the crystal clear waters of Bubblaine. Heck, even Bowser's Kingdom looks distinct from many of his other castles, going for a traditional Japanese theme to the aesthetics which looks and sounds amazing. The music itself is an absolute delight to listen to, and is up there as one of the best soundtracks I've heard this year alongside Sonic Mania and Splatoon 2. I love this soundtrack that much. While I don't like some of the individual songs, what ones I like, I love. Jump Up Superstar, the Sand Kingdom ruins, Lake Lamode's serenity, the Jazz of New Donk City, I could go on here with examples of how good this soundtrack is. The only fault I have with the presentation is that some of the Mario enemies feel a bit out of place in some of the kingdoms, but even then that's me reaching hard for something to say against the presentation.

I'm genuinely surprised this came out this year, considering as the system launched with Breath of the Wild, this could have easily waited until next year as it is another game of that caliber. It's such an adrenaline rush for the franchise because, while realistically, not much is different in aesthetics. A lot of these have been seen before in Mario in generic forms, the level of charm here is a delight and helps me ignore the fact that I'm in another desert themed level, or another beach, or another Bowser's Kingdom, as different as they may be to predecessors. While to many, it doesn't have the charm of Super Mario 64 (because that charm is just nostalgia), to me its not something to knock the game down for, because its not Odyssey's fault that people have been playing Mario games for decades. If you were on the fence about getting a Switch, this should be enough of a push to get it. From one platformer to another, I'll next be going to Sonic Forces, and no it won't be a video... let's just say Marcus hasn't seen the reports on the game I've been giving to him privately as a reason to go get the game.

Wednesday, 1 November 2017

Mediaholics Cinema: Transformers 2007 (Bayformers 1)

The cold never bothered him anyway

Shout outs to some of the members of the Transformers Collectors Club Australia with more meme generator knowledge then I have for the pictures.

Wednesday, 25 October 2017

CNtober; Ben 10: No this is not the reboot, put the pitchforks down

Before anyone asks, no I have not seen the reboot.

How's this for a story idea. A grandfather and his grandchildren are on a trip around America for summer vacation. The grandson has a special alien watch that can temporarily change his DNA to other alien species, the granddaughter is learning magic from a spell book stolen from two evil magicians, and the grandfather is a member of a secret army (of sorts), knows a lot about alien weapons, and is always packing heat when it comes to weekly dangers from aliens, mutants, magicians and more, wanting the watch stuck on the grandson's arm. Would you watch that show? Well I did growing up, and now I'm going to review it because its something I've been meaning to for quite some time now, and so I'm going to use this marathon as an excuse to talk about it.

Wednesday, 18 October 2017

CNtober; Foster's Home for Imaginary Friends: A license to go nuts

Now we get into the eras of Cartoon Network that I grew up with, that I remember watching as a kid, or in this case the constant reruns of the same season 1 episodes, which probably explains why when I want to watch a show now, I until I can binge watch it. But, as we move into this period of Cartoon network, the eras kinda start to blend together a bit which is why this review, and next week's review from me could be argued either way for if they count as different eras. For me, I just wanted to do them because I've been meaning to review next weeks material for a while, and I wanted an excuse to look at this weeks. So with that, let's look at Foster's.

Thursday, 12 October 2017

CNtober; Dexter Laboratory: FOR SCIENCE!!!

Sorry this took so long, around four hours of travel for work can do things to you. As to why I don't do writing in travel... I actually get motion sick on busses...

Dexter's Laboratory, a very fondly remembered show from Cartoon Network... that I've never really seen before until now. I don't know why, but it just never appealed to me when I had Foxtel the first time. It may just be that it was never on at a good time for me. But, I have finally been able to sit down and watch it (it was why I wanted to do it for the marathon, the site was founded on trying new things after all). So in the midst of a busy week, how did Dexter hold up?

Sunday, 8 October 2017

Transformers; The Last Knight: Everything you think you know is a lie, a Deception, a Decepticon?

So... Live Action Transformers Cinematic Universe... this is a thing now... And this movie's only goal is to quickly get the lore in that's needed to make the universe work going forward... Bayformers' version of Batman in blue vs Batman in black: Dawn of the Jesus symbolism if you would... and Bay's in charge of the movie that'll do it... Can you imagine my reaction when I heard that news? I can assure you, others took it far better than I did. But, with this (hopefully) being Bay's last movie in this series, and going forward we might be able to better dissect the flaws of this franchise going forward. Well... I've gone this far, let's get this out of the way. Transformers: The Last Knight.

Saturday, 7 October 2017

CNtober: Tom & Jerry

Checkerboard Era: Tom & Jerry

                Tom and Jerry were one of the original cat and mouse chases. Popularized by Loony Tunes chase duos such as Sylvester & Tweety, Roadrunner & Coyote, and Bugs Bunny and...the rest of the world I guess. Tom and Jerry stands out because of their character dynamic, and the inclusion of familiar recurring characters that are on and off the show occasionally.

                The premise is simple; Tom the cat chases the mouse Jerry through some various scenarios. What make this show unique are the characters that show up from time to time. Tom and Jerry themselves are straight forward. Tom is a headstrong cat who tries various tactics to catch Jerry, and most likely eat him. Jerry is a cheeky mouse who is always one step ahead of Tom. The reoccurring characters are a bulldog that eventually gets a son, and he is protective of, Jerry’s younger cousin that is just adorable half the time, a bully alley cat that also antagonizes Tom, and a bunch of others.

                Tom and Jerry also go throughout different house owners. The earlier seasons had this mean spirited middle aged guy that always ended up threatening and beating up Tom. Later seasons usually have little to no owners at all. The most memorable owner was a black lady that was actually named Mammy Two Shoes, no joke. I never thought that Two Shoes was supposed to be racist; she was honestly one of my favorite characters in the show. Just remember that this show takes place in the “modern” 40’s to 60’s.

                Tom and Jerry weren’t always bound to the house. They go to other time periods and settings as well. They could get pretty creative sometimes when they go to the future or when they go to medieval eras. Sometimes the tone of the show is lighthearted, and sometimes it can be surprisingly dark. There was indeed an episode where Tom actually dies and needs to beg Jerry for forgiveness or else Tom would be sent to hell.

                Overall, Tom & Jerry is a timeless classic. The show itself went on for almost 20 years. Even at today’s standards, the show still holds up well both in its episodic storytelling and amazing animation. It’s still running re runs to this very day. There are still Tom and Jerry movies being made even as recent as 2017. However, I don’t think flash animation will ever replicate the same animation styles used traditionally.

Wednesday, 4 October 2017

CNtober: G.I Joe; A Real American Hero: Is there anyone here actually called Joe?

I'm back! I'm rested, hardware's not fixed, but hey, it can be worked around. And with me, we bring a marathon. With at least one exception coming this Sunday (because I hate myself), all the reviews this month have been aired on Cartoon Network during one of its many eras. Why? Because neither of us thought they'd do anything to celebrate other then more Teen Titans Go. Both myself and Marissa have a review a week planned out for this month, with both of us looking at one show per era. For this week, let's start off with the era where it all began, the point in time when Cartoon Network first launched, and all they had were the rights to other cartoons, development on original content hadn't started yet. Now while this might not have been one of the staples of that era, I feel the Hanna-Barbera cartoons are something best left for another day. So before jumping to another overly militarized bit of US entertainment, let's jump back to a time when a militarized show could be aired and not be called a racist show. G.I Joe: A real American Hero.

To get one thing out of the way first, these are some of the weirdest armies I have ever seen.

The plot for the show can be summed up pretty quickly. G.I Joe are the good guys, Cobra are the bad guys. The plot overall revolves around Cobra wanting to concur the world with some sort of super weapon, and its up to G.I Joe to stop them. Remember, this is the time period for cartoons where the priority wasn't making quality entertainment, it was selling more toys... the original time at least, even though that trend never really died... Point being, the story is pretty basic overall with plot really coming from the episode to episode story, there's no real continuity except for multipart episodes (which the show opens with two 5 part specials). Best thing I can compare it to is Generation One Transformers, where the overarching story wasn't a thing overall.

Another strong comparison to Generation One Transformers is in the characters and technology, as stories had to revolve around selling toys. But that's kinda where that "weirdest armies" line from before comes from. Granted, I'm assuming the hardware is faithful to the toys, but the military equipment for both the Joes and Cobra look really stupid seeing as they're supposed to be "realistic"  (kinda) for the time, in terms of the show. The vehicles do however have a level of charm to them, and look like they're animated versions of the toys, including cockpit windows being the point of entry for the pilots, and tanks with exposed drivers. As for the characters... you know how most depictions of armies have one or two key figures and then the rest are nameless grunts? Well while that's more of an issue for the Cobra grunts, it seems like they tried to give personalities to all of the Joes and... who uses spears and a crossbow in a modern day army? Who names themselves (I hope it wasn't there parents) Sergent Slaughter, Shipwrecked, Spirit, ect. Granted those names sound awesome, but its where I'd kinda like the setting to be more futuristic then modern day, separate it a bit more.

I think the constant comparisons to Transformers Generation One is actually the main reason why I find myself really liking the show. Animation and soundtrack is similar to G1 Transformers, and the stupidity of some of the plots have a weird charm to them. Is it good? No, there are genuine flaws here which will boil down to "Can you accept a cartoon that exists to sell toys?" If you can and you're looking for a show that's 100% army themed without making it depressing or realistic, then you'll like the show. If not though, then trust me, stay away. You'll save yourself a headache. From one army glorifier to the next. Come Sunday... ugh... I'll be tackling Transformers: The Last Knight.

Friday, 22 September 2017

Mediaholics Review: Sonic Mania

One big mascot platformer return to form, at least one more to go. Bubsy's... debatable if he counts. And Look! WE'RE DOING A VIDEO REVIEW ON SOMETHING THAT ISN'T POKEMON!!!

Wednesday, 16 August 2017

Sonic Generations: No this isn't going to review the physics

While people dig into Sonic Mania, I thought it might be a good idea to look at the last anniversary game for the hedgehog, one that got way more leaked and announced then Sonic Forces has been getting, and the game that made me want to get a X-Box 360... and then getting one for free that June, ready for release. Welcome, to Sonic Generations.

Wednesday, 9 August 2017

Injustice; Gods Among Us: All it took was a bomb, some gas, and a laugh.

Some say the DC Universe is like a Greek play, a Shakespearean performance. Some choose to stray away from these routes, where the events are mere coincidences, noting more, nothing less. Others try to embrace it; the extent of success is up to the viewer's choice. Allow me to take you on a path, one where the course of an entire universe was changed forever by one bad day. To take this path, there are two places to look. The first being the comics for the lead in to what they were inspired by. Welcome, to the world of Injustice. Welcome to a tale of death, destruction, and the collapse of everything you thought you knew about DC's strongest friendship.

Sunday, 6 August 2017

Heroes of Inkopolis: Time to paint the valley Pink, Green, Blue and Orange

First of all, before starting, #TeamKetchup. It's not Jam! (and we are working on a joint review for Splatoon 2, we're just trying to find the time to record)

It's safe to say Splatoon was a breakout hit for the Wii U, and success is continuing for Splatoon 2. But with every success, there are its fans, and while fan games might get taken down by Nintendo, fan art seems to be safe... assuming the artwork itself is safe for all places such as a workplace. While some prefer just to draw, some choose to tell a story in their art, with the conclusion being in the style of a comic or manga. Allow me to take you back to Inkopolis Plaza, back to Octo Valley, with two agents that have... a touch more personality then Agent 3. Heroes of Inkopolis. Before reading, to make it clear that I'm not stealing the artwork, the source of the comic can be found here:

Wednesday, 2 August 2017

Super Mario 3D Land and 3D World: When Mario plays it safe

The 3DS and WiiU were a weird console pair, weren't they? Bad launches, the WiiU can only be described as a financial disaster thanks to its strong but badly paced out library, and some of the company's biggest IP's either didn't show up as any form of single console exclusive (No joke, there is no Zelda title that is exclusive to the WiiU), or kind of showed up feeling a little "half assed" by Nintendo's standards. Animal Crossing: Amiibo Festival comes to mind as one of those, and some people said that about Super Mario 3D World thanks to the 3DS title, Super Mario 3D Land. Well, as someone who's played both, I have to both agree, and disagree. Why? Well, read on to find out.

Sunday, 30 July 2017

Opinion Piece: Power of the Primes

So, with Titans Return winding down, Hasbro looks to the future with its follow up, and the conclusion to the Prime Wars Trilogy with Power of the Primes. After it's official unveil at San Diego Comic Con recently, I've been thinking over the news and leaks that have come from it, and would like to voice my views on the new line.

So first of all, I should state that I have been enjoying Titans Return overall. While some of the figures have been pretty "meh", a lot more have been really entertaining moulds to mess around with. While I do get where some people are coming from, in that it doesn't make the Headmasters from G1 feel as special anymore, and I personally would have liked some of the newer headmasters get the CHUG treatment over some in the line *cough* Sideways *cough* Overload *cough*. I have enjoyed the fact that it’s given some characters new chances at life, some who haven't been seen in years, even decades. Unfortunately, the biggest issue I've had with the line is availability here in Australia. US readers, I hope you like your Wave 5, it’s not going to be seen here until September at the earliest. On top of the US Exclusives like Chaos on Velocitron and Siege on Cybertron, and you have people like me wishing they could get a complete Titans Return set, knowing they may never will. Another issue I've had with the line is a more personal issue. I hate stickers. I hate Sticker details. I can live with them to an extent, if the design is more complicated then basic paint can do, but later on into the line, all the voyagers and leaders started using these foil stickers for everything more complicated then paint and it gets frustrating to see them peel off due to the quality of them. What makes it worse is that they do them for the insignias of the characters too, and I know they've got all sizes of Autobot and Decepticon tampographs they can apply, so to see them as stickers makes them look cheap. I know some people like them, as it is better than no details at all. But there are some characters like Broadside and Megatron which would have benefited with paint and tampographs over stickers. Silver doesn't work on grey plastic.

So, with that out of the way, let me go into Power of the Primes. Starting with its announcement, and I was pretty underwhelmed by it honestly. So, the new gimmick is Powermasters... which does lead to why Powermaster Prime and Overlord were in Titans Return, but that's beside the point. Contained in the new replacement for Titan Master class sets, Prime Masters can be combined with Deluxe, Voyager and Leader class characters to power them up, or used as a weapon in their pretender shells. Prime Masters themselves are retools of Titan Masters, and with the announcements so far, what's confirmed. It feels like a pretty average opening wave.

For the Prime Masters, we have Liege Maximo, which comes with the Skullgrin pretender suit. Doing some research into Pretenders, the first thing that comes to mind is "what's going to fill out the line?", there are thirteen primes, and I think the SDCC panel said there would only be 12 in PotP, but I could be wrong. To compare that to Titans Return, the Titan Masters were at bot 12 by wave 3. If my predictions are correct, there are going to be 6 waves of both Titans Return and probably Power of the Primes, and there are more pretenders, 33 not counting Classic Pretenders and Japan exclusives. Who's going to make the cut? Are we getting normal Powermasters too?

Moving onto the Legends class, and the way they sold this, it makes it sound like they're characters they couldn't fit into Titans Return, because the way they interact with Prime Masters is exactly the same as how most Legends class bots interacted with Titan Masters, riding in the vehicle modes. Not to insult Beachcomber fans, but the initial push for me wasn't there for me. The other thing for me is that we seem to be getting a lot of Autobot Legends class characters lately, and while I don't know if was like that in G1, from my perspective I'd like to see some more decepticon legends class characters.

On to Deluxe, and this is where things get a bit more interesting. Three characters were revealed officially, Jazz, Dreadwind and Darkwing. Jazz I'm honestly surprised wasn't in Prime Wars sooner, just due to the nature of the character, but Dreadwind and Darkwing have my interest. While yes, they do use Combiner Wars parts (hello Galvatronus limbs), they also do have a vehicle combined mode like their original toys to create Dreadwing. I personally enjoy gimmickformers depending on how the gimmick is implemented, its why I enjoy the Cybertron line, so something like this is more interesting for me as it adds some more originality to the line, makes them feel more unique. I admit I'm hesitant to see the execution of the Prime Master gimmick in this and the voyager class, because I can see things going badly depending on the execution.

Onto the Voyager announced, and this almost killed my interest. Starscream. I have mixed feelings about Starscream, it really depends on how he's written, but in terms of toys. Starscream often comes with the promise of the Seekers. Skywarp and Thundercracker at least, cone heads maybe, the "Something Storm" ones if they're reaching hard, so when I see a Starscream, my first thought is "Oh Primus we're going to have waves of just that mould as voyagers aren't we?". Also, can we please pull back on sticker details?!

Last, but not least, the confirmed Leader class characters. Rodimus Prime, and Optimus Primal. While we haven't seen Primal, we have seen Rodimus and Rodimus does make up for Starscream (before leaks). The fact that this is the first Rodimus that lets you turn Hot Rod into Rodimus without trailer kibble. That genuinely excites me, and the figure itself looks great. He's one I definitely want to get.

Overall, the official announcement was mediocre for me. But, what did get my interest in the line was the leaks. Now, I'm not going to post the images of the leaks here, as I'd rather not risk Hasbro wanting me to take this post down, as I'm pretty sure they're image hunting them. I do encourage you look around for them though if you want to see what they look like.

According to the leaks, incoming characters include (and if these names are wrong, they are phone camera captures of a computer screen, I am trying here):

Prime Masters (I can't see some of their pretender shells..): Micronus Prime, Vector Prime and Metalhawk, Alchemist Prime, Alpha Trion, Quintus Prime and Bludgeon, Megatronus and Bomb Burst, Solus Prime and Octopunch
Legends: Slash, Windcharger, Skrapnel Rerelease, Battleclash?, three that I can't see the names for, Cindersaur
Deluxe: Slug, Swoop, Snarl, Sludge, Rippersnapper, Moonracer, Cutthroat, Blot, Simmertwin Novastar,
Voyager: Grimlock, Hun-Gurr, Elita-1, Inferno, a Grimlock repaint, Predacons (to make Predaking)
Leader: Optimus Prime, Rodimus Unicronus (Rodimus Prime Repaint), an Optimus Prime rerelease?, Optimus Primal, a Rodimus Prime rerelease?

Now, there's a lot to unpack here, and many wouldn't recognise the names, so... The Prime Masters are going to be who you expect, their pretender shells though, not so much. Not much to say on Legends due to the quality of the picture, we're getting G1 Dinobots in Deluxe and Voyager scale, Predaking and Abominus incoming, lots more fembots, with Moonracer and Novastar getting toys for the first time ever, and Leader Class is looking to get really old, really fast, and is the one thing about this leak I'm hoping is fake. 3 waves in a row of Rodimus Prime? I like the look of the mould, I don't like it that much, especially since there are other characters who deserve the CHUG Treatment. Overall though, this leak was what got me excited for the upcoming line, because of the new characters, that don't get a lot of toy treatment, if at all. Again, my only issue is the leaders.

While the leaks have given me more interest in the line overall, what really interests me is what could be coming. The main ones for me being Leader Star Saber and Deathsaurus. The other Powermasters like Doubledealer, Joyride and Slapdash? Some characters that were Japan exclusives? Something that justifies the S in Generations that isn't G1 related? There's a lot of possibilities here that I hope gives the Prime Wars Trilogy a strong note to end on. One way to find out, maybe some of the leaks will be shown off in Hascon (I'll admit that Titans Return Arcee looks really nice). Anyway, see you in the next review.

Wednesday, 26 July 2017

Batman; Return of the Caped Crusaders: Nothing could have prepared me for this...

Unfortunately, the review of the original TV show is going to have to wait a little bit, that one needs more time.

Up until this point, I haven't had any direct experience with 1966's Batman TV series. I've seen the references, the memes, and all the talk on the show, but I've yet to fully experience it in any capacity. I'm probably not alone in that department, it came out in 1966 after all, I wasn't born until 29 years later. Surfice to say, not even the greatest of memes could have prepared me for what I'd gotten myself into with a movie 50 years later. Well, let's see where this rabbit hole goes.

Wednesday, 19 July 2017

The Incredible Adventures of Wallace and Gromit: Anyone for some cheese?

Rest in Peace Peter Sallis

I admit I'm almost ashamed this one took so long to do. It shouldn't be a shock to hear that I have a lean towards animation over live action, while a strong part of it was my childhood, where most of the cartoons and animations I watched were really good (in my opinion at the time, time is cruel after all) and a lot of live action things I saw were Tween dramas my sister loved to watch that I still hate to this day, the other part in it is creativity. While it might seem like a bad excuse, I do think animation is truly limitless in its potential for creative ideas, taking away what little restraints there are in live action. To me, its a shame that some animation styles have all but died out, such as traditional/ traditional water colour (take a guess as to why. Here's a hint, they just had a big expo over the weekend) and Stop motion, or to use today's case as an example, Claymation. The only difference between the two being what was used. Stop motion being the overarching style, where instead of filming in seconds, filming is done with pictures to allow for the animators to re-position the objects in each frame when needed. Claymation is the same thing but whereas Stop motion can be with anything, Claymation focuses on the use clay for the main objects, such as people and animals, and in the realm of Claymation, two names stick out, and rightfully so. Wallace and Gromit... or Robot Chicken depending on who you are, but this is kid friendly so Wallace and Gromit!

Sunday, 16 July 2017

Mario Kart 8 Deluxe: Yes, I own a Switch now

And unlike last time, I'm reviewing this as someone who owns the game and the system.

Ports, many people hate them, many see them as a waste of development time. Me? Well it depends on the state of the port but overall, my stance on the matter is "They're done by backup teams with a small time frame, meant to help fill out a library. I would rather have ports of good games then shovel ware". After having this for close to two weeks, and playing with my fellow volunteers at the Tech Games Fest this year, I think it'll be good to tackle this, and give it an update seeing as when I last reviewed Mario Kart 8, I didn't experience most of the DLC. Also, your eyes don't decieve you, this is a review of a Mario Game on its own, though technically Mario Kart Wii got their first... also reviewed around the same time... should I just do Mario Karts around this time and make it a trend?

Wednesday, 12 July 2017

Transformers Marathon II; Rescue Bots: Aww, no love for Defensor

Fun fact, was going to do a Rescue Heroes joke until I saw that one of them was Blades.

Like seriously, all you're missing is a motor cycle and an Ambulance, though I think swapping Groove out for a bulldozer would be a good idea. Combiner Wars swapped him with a Swat truck after all

Thursday, 6 July 2017

Mediaholics Promotional Video

Two months in the making, all for the sake of a promotional video. To look at least a little professional. This also has a few teasers at upcoming plans. Can you spot them all?

Huge thanks to Marcus from Inkblot Creations for the audio visualizer and CJ for the new artwork. You can find Inkblot Creations at and CJ's work at

Content Creators: Liam “Blaster” Sanders, Marissa “keybug55”
Trailer Editing: Liam “Blaster” Sanders
Audio Visualizer: Marcus Mathews
Site Artwork: Courtenay Jane

XY&Z: Mark de Groot
Originally performed by: Rica Matsumoto
From: Pokémon XYZ
Link to his video:

A Brief Winter Trek
Composed by: C-Curt
Original composition by: Arata Iiyoshi, Atsuhiro Ishizuna
From: Pokémon Mystery Dungeon Red Rescue Team/ Blue Rescue Team
Link to song:

Composed by: Manaka Tominaga, Shiho Fujii, Kazumi Totaka
From: Animal Crossing: Let’s go to the City

Sun & Moon Artwork Recreations: Kansoku
Link to artwork:

Toa Nuva (Okoto) - Bionicle 2016: PANGOLIN-2
Link to artwork:

Footage credits:
Walt Disney Pictures

The A Team   
20th Century Fox

Star vs the Forces of Evil 
Disney Television Animation

Tiny Toon Adventures  
Warner Bros. Animation

Night in the Woods  
Infinite Fall

Kirby Triple Deluxe  
HAL Laboratory

Transformers Combiner Wars: Bruticus vs. Sky Reign 

BIONICLE 2016 Toa Okoto Commercial

Blackest Night   
DC Comics

Deadpool kills Deadpool 
Marvel Comics

Pokémon Adventures  
Shogakukan, Viz Media

Mediaholics Playlist: Big Blue 
Mediaholics (for editing, song credits in video)

Mediaholics Playlist: Battle for Storm Hill
Mediaholics (for editing, song credits in video)

Mediaholics Podcast Episode 11: PrE3

The Beginning of Adventure 
Courtney Jane

Welcome to the Mystery Dungeons
Courtney Jane

Mediaholics Cinema: Jem and the Holograms

Animal Crossing: New Leaf 

Animal Crossing: Happy Home Designer

Digimon Story: Cyber Sleuth 
Media Vision

Super Smash Brothers Brawl 
Sora Ltd

Monster Hunter 3 Ultimate 

Thunderbirds are Go  
ITV Studios

Transformers: The Movie 
Sunbow Productions

Shantae ½ Genie Hero  
WayForward Technologies

Kingdom Hearts 3
Square Enix

Pokémon Sun & Moon: The Series
OLM, Inc

Red vs. Blue   
Rooster Teeth Productions

Digimon Tamers  
Toei Animation

The Lego Movie   
Village Roadshow Pictures

The Dark Knight Returns 
Warner Premiere,

Star Wars: The Clone Wars 

Avatar: The Last Airbender 
Nickelodeon Animation Studios
Avatar: The Legend of Korra 
Nickelodeon Animation Studios

Sonic Unleashed  

Freedom Planet   

Super Mario Galaxy  

Rogue One: A Star Wars Story 
Lucasfilm Ltd.

Pokémon Sun & Moon  
Game freak

Combiner Wars   
Hasbro, IDW Publishing

Delphi Films

Fire Emblem Awakening  
Intelligent Systems

Pokémon Mystery Dungeon: Explorers of Sky Beyond Darkness, and Time 

di Bonaventura Pictures

Batman: The Killing Joke 
DC Comics

Walt Disney Pictures

Portal 2    
Valve Corporation

Digimon Adventure tri  
Toei Animation

Amblin Entertainment

Big Hero 6   
Walt Disney Pictures

Black Panther   
Marvel Studios

BIONICLE: Ignition  
Lego, DC Comics

Hyrule Warriors   
Omega Force

Sonic Mania
Headcannon, PagodaWest Games

Yu-Gi-Oh: The Dark Side of Dimensions
Studio Gallop

Disney Television Animation

Professor Layton vs Phoenix Wright: Ace Attorney
Level-5, Capcom

LEGO Marvel Superheroes 2
TT Games

The Legend of Zelda: Breath of the Wild
Pokémon XY: The Series  
OLM, Inc

Gravity Falls   
Disney Television Animation

Freedom Planet 2  

Superman: The Animated Series 
Warner Bros. Animation


LEGO Dimensions  
Traveller’s Tales

The Avengers   
Marvel Studios

Mario Kart 8   

Pokémon Omega Ruby & Alpha Sapphire
Game Freak

All credit for clips and credited artwork belong to the creators. All rights belong to the rights holders of the source material. We only take credit for any posts written about them or videos made on them (made in fair use) that are posted to Mediaholics.

Links to Mediaholics content:
Main site:
Mediaholics Playlist:
Youtube channel:
Facebook page:
Blaster’s Twitter:
Keybug’s Twitter:

Wednesday, 5 July 2017

Transformers Marathon II; Robots in Disguise 2015: They really should stop using that subtitle

Whereas Transformers Prime was a combination of Animated and Bayformers, Robots in Disguise 2015, its direct sequel, was a combination of Prime and Rescue Bots (next week). Doing this one early as I have been keeping up with RID 2015, so unlike Rescue Bots, it’s the perfect thing to review while I’m at the Tech Games Fest during this week. So with that out of the way…

Saturday, 1 July 2017

Hollow Knight Review

                Hollow Knight started as a Kickstarter in 2016. The aspiring indie group Team Cherry promoted a 2D platformer that takes place in a surreal world of insects. The Kickstarter was very successful raising almost $60k AUD (almost 40k USD). Unfortunately I was never there for the Kickstarter itself. I came across the game on Steam, and I also heard of its popularity floating around the internet. I played the game with my boyfriend, us being overachievers and finding ways to clear 100% with our first run of the game.

Wednesday, 28 June 2017

Transformers Marathon II; Transforms Animated: CHINS!!!

And now to jump back to a post Bayformers era. The 2007 movie has just come out, a new cartoon comes with it. Compared to the 2007 movie, this is far more kid friendly, and panders a lot to old school fans. How well does it pull it off though? Also, I hope you like chins.

Wednesday, 21 June 2017

Transformers Marathon II; Robots in Disguise 2001: That was a drastic jump

EDIT: It should be brought up that, during the time this was being aired (encase 2001 wasn't a give away) aspects of the show was censored upon western release due to the terrorist attacks on 9/11, leading to confusing plot threads later on in the series. I did not bring it up in the main review because... I never got up to that point as I couldn't bring myself to get up to that point.

Behold, the series right before when I started, Robots in Disguise (for the purposes of this I'll be referring to it as RiD 2001 as they reuse the name for another show which is getting a revisit this marathon along with several toylines and I already used my "no not that one" joke and I'd rather not reuse it yet), and this was a pretty big jump from Beast Machines and then the jump to Armada was just as big. But to give you the heads up now, the only reason the jump was big was because the pit that RiD 2001 is in. I've seen talk of this being a filler show between Beast Machines and Armada, and if that's true, it shows.

Sunday, 18 June 2017

Mediaholics Podcast Episode 12: Post E3

One whole week of E3 news, and now two people come to talk about it before going to recover from a week of livestreams.

Wednesday, 14 June 2017

Transformers Marathon II; Beast Machines: Troop builder drones, everywhere!

What do you do after an initial toyline, repaints of said toyline with new figures made around ridiculous gimmicks and then a line of animals to robots? Apparently you make vehicles with faces and give the animals to the Borg where they nerf transformers? Um... Okay then... Let's see where this goes.

Wednesday, 7 June 2017

Transformers Marathon II; TF Beast Wars: People say this looks prime... why?

Welcome to the second Transformers Marathon, with the subtitle of Revenge of the Bay. But because I can't put the whole title into a tweet along with the link for the site, Transformers Marathon II in the title it is. While the first marathon primarily focused on the origins of the franchise, what I personally grew up with and the live action incarnations. This time it'll be focusing on what I never got into, in terms of the shows, and post bayformers shows... I kinda ran out of movies (to my knowledge). Six shows are up this time, the Japanese exclusives are for another time. Beast Wars, Beast Machines. Robots in Disguise 2001, Animated, Rescue Bots, and Robots in Disguise 2015. Some of these are going to be more Opening Impressions rather then reviews mostly just due to time, I am still working on the trailer after all. One of them being what's up first, the Beast wars. Time to find out what the whole Team Monkey> Truck thing is all about. Oh and as a side note, I've got nothing to say on the recent things happening in the IDW comics, so don't ask for my opinion on Onslaught x Blast Off.

Sunday, 4 June 2017

LEGO Ideas Set number 21309: NASA Apollo Saturn V

"We choose to go to the moon. We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard, because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one which we intend to win, and the others, too." John F. Kennedy, Rice Stadium, September 12 1962.

Mediaholics Podcast Episode 11: PrE3

That time of the year again, so lets get the Pre show talk out of the way first.

Wednesday, 31 May 2017

Pokemon Adventures; Black and White: Not even going to touch the political joke

However its very easy to. I can almost hear it now, people being up in arms because the white dragon representing truth and the black dragon representing ideals. Why do I keep making jokes about racism when it comes to Unova? Because otherwise I'd have to try and think of original Trump jokes and that would imply I care about US politics. Welcome to Unova.

Wednesday, 24 May 2017

Suicide Squad: What happened to three strikes and you're out?

Or for that matter, how bad does one of these movies need to be in order for WB to consider this a failure? While yes I know the movies have been successful financially, none of them have been considered as good movies yet. To say nothing of the behind the scenes stories about this movie which make you consider how this movie was pushed this hard to be released, and you have to stop and wonder what they're smoking, and where you can get some. Welcome to the Suicide Squad.

Sunday, 21 May 2017

Animal Crossing: Happy Home Designer: Time to pull the rug out


If you noticed that the journal posts have been getting shorter, there is a good reason for it and I intend to cover it here in this review. This does not mean that Marissa's journals in New Leaf are ending (to my knowledge) and the reason one wasn't out this week is because she was very busy this week. I'm also not the one to speak to in regards to the stability of Mediaton anyway, as it is her project. Onward to the review!

Wednesday, 17 May 2017

Guardians of the Galaxy: Why is there going to be 7 Marvel movies next year?

Seriously, why? And yes I know they're not all MCU movies, but that's still a lot of Marvel Superheros, and that's before counting the new Lego game coming. Well, what does that mean for here? Basically, it means there's going to be quite a lot more Marvel stuff this year, as I'd rather not review 30 marvel movies in a row. Along with this review, I'm going to do the Sony Spider Man movies in July, to celebrate Homecoming. Septembers are going to become Superheroes month (however until I catch up, they're not going to be limited to September. Such as in November where I'll review the first Lego Marvel Super Heroes game to celebrate the new game. You know Holywood, too much of a good thing is an actual thing. Just saying... And please don't ask me to play catch up on something like Disney movies, I will die before I catch up to those!

Sunday, 14 May 2017

Mediaholics Toybox: Revenge of The Fallen Leader Class Optimus Prime

Ahh Bayverse, you're going to be a pain in my ass again come October aren't you? You and Jem have now brought my bar so low that you make me question if I should review what I call the cinematic duo of the dammed. I'm doing another Transformers month next month because of that movie. But, I will admit that the mountain of Energon sent out of the bay bots' waste disposal units has some gems in among the rough smells of bloated corporations making movies to appeal to as many demographics as possible, even those who shouldn't be allowed to drive due to a lack of brain cells. One of those was the first movie as I'm often more lenient on first films as I expect there to be lessons learned from them. And some were, just the wrong ones. Another gem was in fact the Revenge of The Fallen toy line, which gained the most from the movies as it was a blast of creativity and throughout its run, gave us a wide variety of movie faithful bot and con designs and classic characters that were given the Classics revival with a touch of Bayverse realism to create some really interesting designs. Might do some more of those later as what movie toys I do have from RoTF I do enjoy overall. One of them being today's subject, the original trillogy version of that one bot who likes faces and the removal of them, Optimus Prime.

Saturday, 13 May 2017

OneShot Review

               Imagine waking up in a world where there is no sun, and the worlds only hope is you. All the weight of saving the world being dropped on your shoulders the second you step out of the house. Well, really you’re not the messiah of the world, but it’s Niko, the small cat like boy that you help control. You yourself are actually the god of the world, and you have to help Niko save it.

                The game plays off like your standard RPG maker game at first. Walk around, collect items, and solve puzzles. The puzzles in OneShot are one of the most interesting features in this game. Some of them are sometimes simple, but the ones that stand out can leave you a bit stumped or even amazed. I dare not spoil on what these puzzles are exactly like, but the majority of them involve breaking the 4th wall.

                The world of OneShot has three areas to it, The Barrens, the Glen, and the Refuge. The art and color to these areas are dark, but pleasing to the eye. You can tell which characters come from which area just by their look. Sometimes you can see full pixel art scenes, and they are beautiful to look at. The length of the game is not daunting, but you might have to go through the three short areas another time if you want the full experience.

                Characters in the world are very memorable. Everyone’s personalities flow from their appearance to their way of speaking. I never found a character here that I disliked. If anything, you might be the most attached to the main character Niko, because of all the time you spend with him.

                The game itself is pretty sensitive on how you play it. So sensitive that if you close the game and reopen it, Niko will be worried that you have left him. Just be sure that you don’t close the game when you’re outside, I’m warning you. There are times in the game where you might have to check files in the game’s folder itself, but that is all part of the experience. Don’t be alarmed what the game might throw at you. The difficulty may be easy, but it’s not too forgiving when it comes to choices. Remember, you only have One Shot.

               Overall, OneShot is a really fun experience. I'd say if you're a fan of story based RPG's, it's worth a shot. There's no combat, but the story of the game is one of it's strongest points. The game is available on Steam for you to try out.

Wednesday, 10 May 2017

Pokemon Adventures - Heart Gold & Soul Silver: YOU WILL BOW TO YOUR LORD AND SAVIOR JOHTO!

This is an arc dedicated to Arceus, what part of "will take low hanging fruit when appropriate" wasn't clear from Moana?

"The original one breathed alone before there was a universe. And when the universe was created, its shards became these plates. The powers of these plates are shared between all Pokémon. And the rightful barer of a plate draws power from it. Two being of time and space... set free from the original one. Two make matter, and three make spirit. Thereby shaping the world."

Timeline: 3 years after Emerald, almost directly before Diamond, Pearl and Platinum.Ties up plot thread from Fire Red and Leaf Green Arc. Ready? Go!

Saturday, 6 May 2017

ACNL: Medaiton Journal Week 4

Week 4: The Star Under The Marquee

               The Club opened the start of the week. Inside before the offical doors opened was Shrunk who asked me to build him the club in the first place. He said he was actually some sort of comedian back in his prime. At the cost of food he told me a joke. It's kind of a weird some sort of emotion came over me that day...
It was actually raining that day so visiting the Doc cheered me up.

               Oddly enough the very next day when it cleared up, there was a mysterious thing sitting in the ground. It's called a Gyroid, and it gives off a mysterious presence. This particular one was called a  mini timpanoid. I like how it sounds honestly.

               Eventually, the shopping town grew and two new stores were added at the same time. T&T  Mart got renovated into Super T&T. All had happened is that the store got bigger, but I did find an interesting item in there while I was looking around. 
               The item is called a megaphone and man is it a useful item. You just call your villager's name and they will answer you. Super useful when doing tasks, I always have it in my letter pockets just in case.

               The other store is actually a hair salon called Shampoodle. It is run by a dog named Harriet. I tried to get a new hairstyle, but I feel that the hair I got was kind of...reddish for my taste. Unfortunately, the hair salon could only be used once a day, so I had to be stuck with this tea red hair for the rest of it. 

               Before April ended, there was the annual Weeding Day event. Leif from the flower shop hosts it, and urges me to pick all the weeds from the town. It wasn't that hard at all since I almost always tend to the gardens around town. He gave me a cute little Cosmos Fan for my troubles.

               One night there was a beautiful meteor shower. I wished on a couple of stars that were shooting by. I poured my heart into those wishes too. Maybe there is something up there that can hear me?

               Before the week passed on the final day of April, I went diving. I met an interesting otter who would give me words of wisdom. He also lent me an item in exchange for a scallop that I found. He was a pretty chill dude. 
               The very last thing I did was visit the Club on that Saturday. They say the famous musician K.K. Slider preforms every week there. He was there of course! I spent a long time there listening to his music. I always loved how that dog can just change the atmosphere with a few chords from his guitar. There's something nostalgic about his presence. He gave me a bootleg of K.K. Joungora, so I felt pretty good that night.

               The Dream Suite project was finally completed! Now you can live the growth of the town with us! The dream address is provided for others with the game and the Dream Suite to visit the town of Mediaton.
Dream Address: 5B00-0061-560D